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Played

Eclipse

I had avoided trying Eclipse, because I had concerns that the game might be too aggressive for my liking. I’d say the most interesting thing about it for me was the ship customization aspect, as well as actually having an ability to turn ships into carriers (a la Scythe) – a mechanic which I’ve recently […]

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Podcast Episodes

Episode 13: Games We Have Played Too Much

In this episode we talk about games we have played over the past two weeks. We discuss games that we are looking forward to. Then we get into round two of board game etiquette. Finally, we cap the episode off by talking about our top three games that we have played too much.

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Played

Medici, Bus

Medici is a decent set collection auctioning game from Reiner Knizia’s auctioning trilogy. I feel just OK playing it. It’s pretty straightforward, and I feel like a large part of why we picked to play it was because it goes up to 6 and it does so gracefully – unlike other games which explode in […]

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Played

First Contact

First Contact is a weird Codenames-like game, which features Aliens communicating with Humans. Unlike Codenames, where spymasters simply give clues according to a concept, aliens have to give clues using alien symbols which the humans had previously taken turns to try to learn. The game is a thought-provoking commentary on the ambiguity and difficulties of […]

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Played

Tasty Humans

Tasty Humans fulfilled my expectations exactly. It’s a uniquely-themed, light “stomach management” game with some simplistic but fun drafting decisions. It has Dr. Mario – like polyomino piece drops, where they break apart and individual squares fall to the bottom. Very fun, very straightforward, easy to teach, and moves quickly. I’m not sure how well […]

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Played

Miyabi, The Artemis Project

Seeing Michael Kiesling as the designer made me interested in Miyabi despite it being published by HABA. Unfortunately, while the game is clever and feels good to play, my concern about it was justified – it is a bit too light for my taste. It faintly reminds me of Sanssouci; unfortunately, I think I might […]

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Played

Luxor: The Mummy’s Curse

Luxor: The Mummy’s Curse is an expansion to Luxor. It changes up the base game with modules, which can be added piecemeal. We opted to play with all of them. There are doubled-up tiles for the first 8 spaces so that the start of the game is more persistent, perhaps encouraging less rushing forward, asymmetric […]

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Played

Mandala, Onitama: Sensei’s Path

Mandala is an intriguing 2 player color collection game. Of the games driven by playing colored cards, it just might be the best that I’ve seen so far. It’s fast, light, clever, and… it comes with a beautiful cloth you play on instead of a board. I’m still not sure how much luck there is, […]

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Played

Glen More II: Chronicles, Teotihuacan: Late Preclassic Period, Azul: Summer Pavilion

Glen More II: Chronicles was my gift for our Christmas gift exchange which ended up with Matt and Justine. We’ve been haphazardly playing through the “Chronicles” which are just modules for the game, and it’s been a highly pleasant experience. The game weight is moderate, but it has really interesting decisions, culminating with probably the […]

Categories
Podcast Episodes

Episode 12: Board Game Collections

Welcome to a new year! In this episode, we will be discussing all things board game collection. How many games do we have? How many is too many? Too few? Why do we need so many? Later on we discuss our favorite themes in board games.